Alex De-Gruchy

Alex De-Gruchy is a writer and editor of fiction and non-fiction whose work covers videogames, comic books and prose. His upcoming projects include two graphic novels from Markosia Enterprises, and several videogames including a shoot-‘em-up, an action-RPG, a visual novel, and a narrative-driven puzzle game. Marvel at more wordy outpourings from his brain-meats on Twitter: @AlexDeGruchy.
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Butcher Bakers: In Praise of Resident Evil VII: Biohazard

Resident Evil is back, baby. Although it never really went away, of course, what with entries from the mainline series as well as various spin-offs like the Resident Evil: Revelations games and Umbrella Corps - not to mention other media such as the retina-searingly abysmal movie series - still appearing on a fairly regular basis over the years. But as…

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PS4 Editorials

Eldritch Excellence: In Praise of Darkest Dungeon

Blame Bloodborne. Although I've been a keen reader all of my life, it was only after playing From Software's incredible action-RPG that I actually read any of author H. P. Lovecraft's work, the cosmic horror element of Bloodborne - an element brilliantly ommitted from any of the game's pre-release promotional material - inspiring me to read the entirety of Lovecraft's…

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PlayStation 4 Christmas Buyer’s Guide

Ah, Christmas. A time of joy, generosity, love, peace, consuming six times your own bodyweight in food and drink, Fairytale of New York, and of course, presents. And if you’re looking for PlayStation 4-related gifts for a friend or loved one – or yourself, if you’re an angry loner – then look no further, for I have a bulging sack…

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Stuck in the Middle with Zombie Army Trilogy

It seems that in recent years an increasing number of new videogames have been falling into one of two categories: high-profile, high-budget, “AAA” blockbusters; or smaller-scale, low-budget, “indie” titles. But what about the middle-ground? What about those games which don’t really belong in either category and instead fall somewhere in between? These “Stuck in the Middle with” features are dedicated…

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Stuck in the Middle with Lords of the Fallen

It seems that in recent years an increasing number of new videogames have been falling into one of two categories: high-profile, high-budget, “AAA” blockbusters; or smaller-scale, low-budget, “indie” titles. But what about the middle-ground? What about those games which don’t really belong in either category and instead fall somewhere in between? These “Stuck In The Middle With” features are dedicated…

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PS4 Editorials

Stuck In The Middle With Shadow Warrior

It seems that in recent years an increasing number of new videogames have been falling into one of two categories: high-profile, high-budget, “AAA” blockbusters; or smaller-scale, low-budget, “indie” titles. But what about the middle-ground? What about those games which don’t necessarily belong in either category and instead fall somewhere in between? These “Stuck In The Middle With” features are dedicated…

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PS4 Editorials

Facehugs and Kisses: In Praise of Alien: Isolation

Videogame adaptations of franchises from other mediums are often rushed, cheaply-developed cash-ins meant for nothing more than milking some extra money from a licence, but thankfully this isn’t always the case. I really enjoyed my time with Alien: Isolation, and while I wouldn’t go so far as to say it’s one of the greatest videogames I’ve ever played, it is…

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PS4 Editorials

Stuck In The Middle With Murdered: Soul Suspect

It seems that in recent years an increasing number of new videogames have been falling into one of two categories: high-profile, high-budget, “AAA” blockbusters; or smaller-scale, low-budget, “indie” titles. But what about the middle-ground? What about those games which don’t really belong in either category and instead fall somewhere in between? These “Stuck In The Middle With” features are dedicated…

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PS4 Editorials

Digressions In Digital: Hotline Miami / Hotline Miami 2: Wrong Number

In this Digressions In Digital feature I’ll be discussing 2012’s Hotline Miami and its 2015 sequel Hotline Miami 2: Wrong Number. The original title was developed by Dennaton Games, whereas the sequel was developed by Dennaton Games and Abstraction Games. Both were published by Devolver Digital. Hotline Miami A 2D action game played from a top-down perspective, Hotline Miami casts…

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PS4 Editorials

Horror Comes Home: The Revelation of Resident Evil 7

I’m excited about Resident Evil. It’s been a long time since I’ve been able to say that. And that’s a damn shame, because even when taking into account its numerous missteps over the years, I’ve always had a certain fondness for the series, partly because the original Resident Evil was one of the two games I purchased alongside my first…

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PS4 Editorials

Lovingly Crafted: In Praise of Bloodborne

A PlayStation 4 exclusive released in March 2015, Bloodborne was published by Sony Computer Entertainment and developed by FromSoftware, with Hidetaka Miyazaki at the helm as director. Although it didn’t have Souls in the title, Bloodborne was more or less the latest entry in FromSoftware’s Souls series, having been preceded by Demon’s Souls and the first two Dark Souls games,…

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PS4 Editorials

Digressions In Digital: Bastion / Child of Light

For this Digressions In Digital feature, I decided to take a look at two colourful and charming RPGs currently available on PSN: Supergiant Games’ Bastion (2011) and Ubisoft’s Child of Light (2014). Bastion A 2D game implementing an isometric camera, Bastion is set in a post-apocalyptic fantasy world, one which was almost wiped out by the catastrophe known as the…

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PS4 Editorials

Picks of the Predecessor: PS3 Series Which Should Return On PS4

This article takes a look over a selection of PS3 titles which deserve a return on the PS4. Let's begin. Dead Space Developed by Visceral Games, 2008’s Dead Space is an excellent survival horror title boasting a grimy, industrial and dark science-fiction visual style reminiscent of the classic movie Alien. Set in the 26th century, it stars Isaac Clarke, a…

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PS4 News

Gambling on the PS4?

Playstation 4 owners who like gambling don't have all that many options available to them. Of course, there are games like “The Four Kings Casino and Slots”, which, while fun and immersive, lacks the most important aspect of gambling – real money play. There's been rumours about upcoming real money gambling apps for the PS4 for quite some time, but…

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PS4 Editorials

Meet The New Boss: In Praise of Metal Gear Solid V: The Phantom Pain

After a lengthy build-up, Metal Gear Solid V: The Phantom Pain, the latest title in Konami’s long-running stealth-action saga, was finally released in September 2015. And while the vast majority of critics had high praise for the game, reception among players has been far more divisive, with perhaps the most common complaints revolving around its narrative and characters. As someone…

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PS4 Editorials

B.J.’s Heroes: In Praise of Wolfenstein: The New Order

Years ago, you couldn’t move without tripping over a videogame in which Nazis were the antagonists: series such as Medal of Honor, Brothers In Arms, Call of Duty and more saw you mowing down hordes of them. But times and trends change, and although videogame Nazis have had it comparatively easy for a while, U.S. special forces operative William “B.J.”…

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PS4 Editorials

The Third Place Revisited: PS2 Series Which Should Return On PS4

Jak and Daxter Developed by Naughty Dog, Jak and Daxter: The Precursor Legacy is a colourful 3D action-platformer set in a large, vibrant world, and a game which simply oozes charm. The core gameplay – platforming, defeating enemies, hunting down collectibles – is familiar but fun, and the game as a whole is an incredibly polished technical achievement. You play…

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PS4 Editorials

Fallout 4: Quick Companion Guide

While playing Fallout 4, one will come across plenty of enemies, starting from little and annoying bloat flies spitting their junk at us, to huge behemoths throwing boulders in our direction in an attempt of crushing our lives (and dreams) to pieces and so the travelling through the wasteland can at times appear like a bleak endeavour too scary to…

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PS4 Editorials

Call It A Comeback: PS1 Series Which Should Return On PS4

Bushido Blade A fighting game that really stood out upon its release in 1997, Bushido Blade was developed by Light Weight and published by Square, its weapons-based combat being especially interesting due to the game’s lack of health bars, meaning that just one hit can potentially kill your opponent. Also, non-lethal blows can cripple an opponent’s arm or leg, making…

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PS4 Editorials

Digressions In Digital: Going Rogue

While the roguelike genre possesses a history going back several decades, recent years have certainly seen a surge of interest in the genre. While this has largely been in the form of digital releases on PC, a number of the more popular PC roguelikes have later been ported to consoles, and in this feature I’m going to look at three…

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