Console Unity (Cross-Platform Play) doesn’t make sense unless you aren’t Sony

Match-Making is Fast on the PS4. The Story.

It’s become an argument that many gamers have voiced opinions to recently. Should the online and multiplayer landscape of consoles, namely the PS4 and Xbox One be combined? In principle, it seems like an awesome idea, in fact, exciting. However, when you digest the reality of the matter, the outcome is clear. Let’s explore.

Sony’s PlayStation 4 isn’t shy of success, it’s taken the gaming world by storm, creating a prime destination for any console gamer. With that said, Microsoft’s ambitions have gradually faded for the brand they once claimed would reign supreme; Xbox One.

With Xbox sales unimpressive, Microsoft issued the console community with a question; would you like to see cross-platform online integration. Ultimately, as an example, this would mean that you could play FIFA 18 in an online match - PS4 player vs. Xbox One player. I'll be the first to say that this could be awesome, I mean, the competition level gets raised a bar, you have extra reasons to beat the opposition - you don't just want your team to reign supreme, but the console you play and support, too.

Microsoft attempted to make Sony look like the bad guy - this was done by presenting an interesting proposal. That didn't work. 

Gamers love the idea of unity, it's instinct. They also love competitiveness. It's one of those 'love-hate relationships'. It all sounds good until you delve deep into the dynamics, then you see things very differently.

One issue that Microsoft has come across is the lack of players they can connect with other players. It's called match-making. Think about this for a second, such a scenario becomes a major problem when match-making online - since when was a deserted ever popular? You'll love the next part of this article, read on.

Sony said, No.

Let's re-imagine the situation, with a different scenario - You visit a dating site, but it only has a small membership count. The outcome? You'll unlikely find a realistic match. Why does this matter in the world of console gaming? Because when you enter an online lobby, you'll be 'matched' with other players, and if there aren't many of them, the match will be weak.

Microsoft gives up on Sony and goes after Nintendo - the above Tweet is from E3, a Windows fan.

Dadah! This is why Microsoft would love to encourage the idea of cross-platform unity. However, it would be more than naive for Sony to agree to such an ideology. After all, match-making on the Xbox console would go from quiet to loud, at zero expense. Thus, Microsoft continues to unify with its Window OS for this very reason.

PlayStation is the match-making console king, Microsoft doesn't get to share that.

When you have a huge pool of online players, finding an ideal online game becomes easy. When you have a smaller community, such as that of the Xbox One, finding a reliable online game is sure to be more difficult.  Actually, it's this very reason as to why Microsoft has publically attempted to pull Sony into this move.

Unlikely to happen on the PS4.
PS4 fans aren't familiar with this message. It's more familiar with another competing console. I won't name it since you already know.

What are your views on this matter? Do you feel Sony should enable cross-platform play to a competitor that has entered 'desperation mode'? Be sure you leave your comments below.

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